Documentation
Official documentation for A House Divided. These pages explain how the live simulation works: turns, elections, bills, parties, country-specific legislatures, historical start dates, and the world economy. Start with the new player guide, then browse by category for deeper mechanics, country hubs, economy systems, and strategy.
Start with a route
Ordered reading lists for your first campaign, economic play, advanced politics, and war.
Essential guide for getting started in A House Divided. Learn the basics and run your first campaign.
8 steps · 63 minutes
Advanced campaign tactics, demographics, and winning strategies for competitive elections.
7 steps · 97 minutes
Master Congress, party building, and min-maxing for experienced players.
9 steps · 2 hours 22 minutes
Learn the plants economy from corporate operations and commodity clearing through household demand, finance, and macro policy.
12 steps · 96 minutes
Everything you need to raise an army, command it, and fight a war, from the chain of command to a full worked campaign.
12 steps · 93 minutes
Use blocs, international organizations, trade restrictions, and military power in historical worlds.
6 steps · 40 minutes
A War, Start to Finish
A complete worked example: a hypothetical US-China war from peacetime buildup through the ratification vote, first contact, attrition, coalition and a negotiated peace.
Achievements
Account-bound milestones keyed by userId, with optional characterId tracking, rarity tiers, event-driven triggers, and a non-throwing API that returns false on failure.
Advanced Strategy
High-level strategic frameworks for experienced players: career arcs, office timing, controlling multiple levers, and coordinating elections with legislation.
Bills & Legislation
How bills are drafted, introduced, voted on in both chambers, and signed into law: including provision costs, NPP auto-voting, and what happens when a bill is enacted.
Bloc Alignment & Spheres of Influence
Cold War pole shares and lead, the 60/40 join and leave thresholds with their deadband, passive drift and membership pull, and bloc stress from contested, leaving and newly-digested members.
Your pages
Use the in-app editor: full markdown, inline image uploads, wiki-style links, and embedded widgets. Perfect for biographies, company histories, and campaign platforms.
Learn the basics — campaigns, elections, influence, and the turn cycle.
Primaries, general elections, snap elections, and voter behavior.
Formulas, tables, and technical details for advanced play.
Every wiki entry grouped by how it is maintained.
Live pages built from election results, offices, seats, parties, and holder records. Newest first.
Brand Loyalty
How corporations earn and lose customer loyalty through consistent pricing and delivery: the relative loyal-slice payoff, the gouging penalty, and the hidden 5-tier scale.
Declaring war, armies, generals, battles, occupation, and peace
Biographies, corporations, party profiles, events, and other player-authored articles.
Seeded rules, mechanics, reference material, and strategy documentation.