International Organizations
International Organizations are multilateral bodies that countries can join, lead, and use to coordinate foreign policy, pass bloc-level legislation, and establish free trade agreements. The system ships with three built-in organizations — the European Union (EU), NATO, and the United Nations (UN) — and also allows players to create custom organizations.
Built-In Organizations
| Organization | Description |
|---|---|
| EU (European Union) | A political and economic union of European member states pursuing deep integration, a common market, and coordinated foreign policy. |
| NATO | A military alliance. |
| UN (United Nations) | An international diplomatic body. |
These three are always available at game start with predefined founding members and structure.
Organization Structure
Every organization — built-in or custom — has the following components:
Founding Members
Each org is created with a foundingMembers: CountryId[] array defining the initial membership. Additional countries can join later through the membership proposal process (see below).
Leadership Office
Each org has a leadership office with:
- A title (e.g., Secretary-General, Secretary General, President of the Council)
- A termTurns of 96 turns (approximately 2 game years)
Leadership elections are held when the term expires, and the office confers authority over the org's agenda and legislation.
Charter
Each org has a charter — a text document describing its purpose, rules, and governance principles. The charter is set at creation and can be amended through org legislation.
Membership Proposals
New countries join an org through a membership proposal, which is voted on by existing members for ORG_PROPOSAL_VOTING_TURNS = 24 turns. If the proposal passes within that window, the applicant becomes a member. If it fails or expires, the country is not admitted.
Leadership Elections
When a leadership term (96 turns) expires, the org holds a leadership election. Eligible candidates compete for the leadership office, and the winner serves the next full term. Holding leadership of a major org like the EU or NATO is a significant source of political influence on the international stage.
Organization Legislation
International organizations can pass legislation that binds their members. Key legislation types include:
- Withdrawal bills — a member-state's exit from the organization
- FTA legislation — establishing a free trade agreement between members (see International Trade)
Org legislation is voted on by members, typically over the same 24-turn voting window used for membership proposals.
Custom Organizations
Players can create their own international organizations with arbitrary parameters:
- Arbitrary slug IDs — the org is identified by a player-chosen slug
isCustom = trueflag — marks the org as player-created (as opposed to built-in)- Player-defined founding members, leadership office, and charter
Custom orgs function identically to built-in ones for membership, leadership, and legislation purposes. The primary difference is provenance — they did not exist at game start.
Organization Pages
Each organization has a dedicated page at the route:
/international/[orgId]
This page displays the org's membership, current leadership, active legislation, charter, and proposal history. Both built-in and custom orgs are accessible this way.
Strategic Notes
- Joining an org grants bloc benefits. Countries that share an org membership receive a trade affinity bonus (see International Trade).
- Leading an org amplifies your voice. The leadership office gives you agenda-setting power and political influence.
- FTAs are the most impactful org legislation. A free trade agreement between two members eliminates bilateral tariffs and boosts trade affinity — a major economic lever.
- Custom orgs are flexible. You can create a bloc tailored to your diplomatic strategy, inviting only aligned countries.
Related Systems
- International Trade — How org membership and FTAs affect trade affinity
- Tariffs — How FTAs override bilateral tariffs
- Foreign Policy — International standing and its domestic effects